NVIDIA GTC 2024 San Jose March 2024

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NVIDIA GTC 2024 San Jose March 2024

Updated: April 16 2024 22:13


In the heart of Silicon Valley, tech enthusiasts, industry leaders, and innovators recently gathered for the highly anticipated NVIDIA GPU Technology Conference (GTC) 2024 in San Jose. As one of the premier events in the world of artificial intelligence, graphics, and data science, GTC promised to deliver insights into the latest advancements shaping the future of technology. From groundbreaking research to cutting-edge applications, here are the highlights from this year's conference.


As always, NVIDIA CEO Jensen Huang took the stage with unmatched enthusiasm, unveiling the company's latest breakthroughs and laying out a roadmap for the future of accelerated computing. Key highlights included new GPU architectures for unprecedented AI performance, major upgrades to the Omniverse real-time simulation platform, and a focus on the impact of NVIDIA technology in fields like healthcare and robotics. Here is the video highlight of the event:


Beyond the keynote, GTC 2024 was packed with action. Experts led deep dives into generative AI, exploring its immense creative potential. Data science workflow sessions highlighted streamlined development processes while industry-specific spotlights showcased tailored use cases across various sectors. The Deep Learning Institute offered hands-on training labs, empowering developers to hone their AI skills. The expo floor transformed into a hub of innovation, with demos ranging from AI-powered medical imaging tools to hyper-realistic gaming environments presented by tech giants and cutting-edge startups alike.


AI Everywhere: From Edge to Cloud

At the forefront of GTC 2024 was the pervasive presence of artificial intelligence (AI) across various domains. From healthcare to autonomous vehicles, AI-powered solutions continue to revolutionize industries worldwide. Attendees had the opportunity to delve into the latest breakthroughs in AI research, exploring topics such as natural language processing, computer vision, and reinforcement learning. One of the key themes that emerged from the conference was the importance of AI deployment at the edge. With the proliferation of Internet of Things (IoT) devices and the increasing demand for real-time inference, edge AI has become a critical area of focus for developers and businesses alike. NVIDIA showcased its latest advancements in edge computing, highlighting the power and efficiency of NVIDIA's Jetson platform for deploying AI at the edge.


Revolutionizing Graphics and Visualization

In addition to AI, GTC 2024 showcased the evolution of graphics and visualization technologies. From immersive gaming experiences to architectural design, GPUs continue to drive innovation in graphics rendering and simulation. Attendees had the opportunity to witness jaw-dropping demos of ray tracing, real-time rendering, and virtual reality, showcasing the unparalleled visual fidelity made possible by NVIDIA's GPU architecture. One of the most anticipated announcements at the conference was the unveiling of NVIDIA's next-generation graphics cards, promising unprecedented levels of performance and realism for gaming and professional applications. With advancements in ray tracing, AI-enhanced rendering, and real-time simulation, NVIDIA continues to push the boundaries of what's possible in the world of computer graphics.


GTC 2024 wasn't just about showcasing NVIDIA's latest technology—it was also about empowering developers and innovators to create the next generation of AI-powered applications. Throughout the conference, attendees had access to hands-on training sessions, workshops, and networking opportunities designed to foster collaboration and knowledge sharing.


From deep learning frameworks to developer tools and SDKs, NVIDIA provided developers with the resources they need to build and deploy AI solutions with ease. Whether you're a seasoned AI researcher or a novice developer, GTC offered something for everyone, inspiring attendees to harness the power of AI and graphics to tackle some of the world's most pressing challenges.


Apptronik's Leap in Robotics

Apptronik showcased its latest innovation, the Apollo humanoid robot. The Apollo robot, designed on NVIDIA's Jetson, Isaac, and Omniverse platforms. The demonstration included an impressive display of Apollo's ability to learn new tasks from human demonstrations. The Apollo robot is designed for friendly interaction, mass manufacturability, and safety. It integrates with NVIDIA’s new general-purpose foundation model for robot learning, Project GR00T, to make possible a humanoid robot-augmented future that will better serve humanity. The combination of Apollo and Project GR00T enables developers to take text, video, and human demonstrations as task prompts, learn generalizable skills like coordination and dexterity, and generate actions as output on the robot hardware. See below the video showing the robot at the event:


Isaac Manipulator and Perceptor

NVIDIA also announced Isaac Manipulator and Isaac Perceptor, a powerful duo poised to revolutionize the capabilities of robots across industries, from smarter manipulation to enhanced perception.

Isaac Manipulator empowers robotic arms with unparalleled dexterity and the ability to learn new tasks with remarkable ease. This suite of pre-trained models and AI libraries provides developers with a robust foundation for building intelligent robotic arms. Imagine path planning accelerated by up to 80x thanks to GPU power, or robots instantly understanding their environment without prior training.


Meanwhile, Isaac Perceptor is a game-changer for autonomous mobile robots (AMRs) navigating factories and warehouses. This multi-camera system equips robots with 3D surround vision, allowing them to navigate complex environments with precision, operate safely around people and obstacles, and ultimately reduce errors and costs associated with accidents. Companies like ArcBest and BYD are already using Isaac Perceptor to unlock new levels of autonomy in their material handling operations.

Unitree Go 2: The Future of Robotic Companions

The Unitree Go 2, a quadruped robot dog, is a marvel of modern robotics. Developed by Unitree Robotics, a company based in Hangzhou, China, the Go 2 is designed to trot alongside its owner, perform tricks, and even interact with its environment. It's made of aluminum and plastic, weighs around 15 kilograms, and moves using 12 joints. The Go 2 comes equipped with a 360-degree LIDAR sensor and object detection and avoidance capability. It can connect to other devices using either Wi-Fi or Bluetooth and take pictures with a front-facing camera. Check out the following video demo at the event:


The Go 2 is available in three versions, with a starting price of $1,600. The base model includes an 8000 mAh battery, good for about 1–2 hours of runtime, along with Wi-Fi 6 and Bluetooth for communication with the app. The Go 2 Pro, priced at $2,800, contains an eight-core CPU and foot-end force sensors that enable it to navigate autonomously at around 3.5 meters per second. It can communicate via 4G cellular as well as converse and follow plain-language verbal commands using an unspecified GPT language model. The Go 2 Edu adds an Nvidia Jetson Orin computer and a more powerful, faster-charging battery. With its dramatically lower price compared to other robotic dogs on the market, the Go 2 suggests that such mechanical beasts may find a wider range of uses. Whether it's navigating uneven terrain or performing tricks, the Unitree Go 2 robot dog is not just a technological marvel, but also a glimpse into the future of robotics.

Looking Ahead: The Future of Technology

As GTC 2024 came to a close, attendees left with a sense of excitement and anticipation for the future of technology. From AI-driven breakthroughs to stunning graphics advancements, NVIDIA continues to lead the way in shaping the digital landscape of tomorrow. As we look ahead, one thing is certain: the possibilities are endless, and the journey towards a smarter, more connected world is just beginning.



Chris Kiry, the inventor of the Ironman helmet, describes the helmet which has two 1440x1440 displays, two cameras, and an AI assistant. The AI assistant is connected to OpenAI's API which allows Chris to ask it questions and get information about his environment. The assistant can also take snapshots and send them to OpenAI for analysis. There are some practical applications for this technology beyond just being fun to use. For example, it could be helpful for people with vision issues or it could be used to create a heads-up display for motorcycles or cars. This video shows Chris putting on the helmet and demonstrating some of its capabilities. Chris says that he is working on a full suit of armor that will incorporate wireless components, sound activation, and full animation. He says that his goal is to make the suit as realistic as possible without the cumbersome wires.


In conclusion, NVIDIA GTC 2024 in San Jose was a testament to the incredible pace of innovation in the fields of AI and graphics. With groundbreaking research, inspiring keynotes, and hands-on experiences, the conference left attendees energized and eager to embark on the next phase of technological advancement. As I reflect on the highlights of GTC 2024, one thing is clear: the future is bright, and NVIDIA is leading the charge towards a world powered by AI and graphics.


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